Star Trek D-A-C Release Date And Hands On
The release of Star Trek D-A-C is slowly approaching. 1up.com has a hands on preview and marks the release date as May 15th.
In short, it's a casual, top-down space arcade game that has little connection to the movie besides the official sound effects, music, and starship models. If you're looking for a deeper Trek game, then I suggest you look into the vault of PC and console games to find yourself a few gems (Jeremy Parish and I will be talking about classic Star Trek games on the next Retronauts). The point of D-A-C really depends on the mode of play you pick from the game's menu at the start. There are three game types available: Versus (six on six over LIVE or PSN), Co-Op (six players over LIVE or PSN versus six AI controlled players), and Solo (you plus 11 AI controlled players).
D-A-C stands for Deathmatch, Assault and Conquest, the three game modes that will be available over LIVE and PSN when the game ships. And each supports six-on-six multiplayer. In Deathmatch you want to rack up as many kills as possible before time runs out. Conquest has a point control objective. Both teams have a base point that is locked and can only be unlocked by capturing two other neutral points on the map; the objective is to take over your opponent's base point before time runs out. If no victor can be found within that time frame, then it turns into sudden death -- the last team standing wins. That leaves Assault, which is similar to Conquest, but the teams are divided between offense and defense. The offensive team must capture a set of four waypoints in order. The defense is there to stop the offense from completing this goal, also while under a time limit. For each mode, you can select any type of ship you want to play as on any of the five available maps. So, you could create an entire fleet of Flagships, if you really wanted to. Unfortunately, multiplayer is limited to online or linked together consoles only, D-A-C lacks splitscreen multiplayer support. (source 1up.com)
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